Transition Condition | Description |
Keyboard Key | Transition when a particular keyboard key is pressed |
Click | Transition when the character is clicked |
Bump | Transition when the character collide with other characters |
Message | Transition when the character receive a message from broadcast, upcast, or downcast action |
Probablity | Transition when a specified probability occured |
Timeout | Transition after the current state is repeated a specified times |
Default | When other transition conditions are not fulfilled |