| Transition Condition | Description |
| Keyboard Key | Transition when a particular keyboard key is pressed |
| Click | Transition when the character is clicked |
| Bump | Transition when the character collide with other characters |
| Message | Transition when the character receive a message from broadcast, upcast, or downcast action |
| Probablity | Transition when a specified probability occured |
| Timeout | Transition after the current state is repeated a specified times |
| Default | When other transition conditions are not fulfilled |